Ubisoft unreleased Project
Ubisoft Unreleased project
Genre
Can’t talk about it, sorry 😅
Creation
I contributed from Q4 2022 to Q1 2024
Platform
Can’t talk about that either

This ambitious project was never released, and NDAs prevent me from going into more detail — you know how it is…
Here’s what I’m allowed to share:
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It was a major franchise.
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The team had over 70 people.
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I worked as a Level Designer but also contributed to designing and fine-tuning key mechanics.
I’m very proud of the work we accomplished there. I learned a lot, surrounded by an incredibly talented team.
How it was made
– Made with Unity3D
– Full-time employee
– Team of 70+, including 3 LDs and 4 GDs
Game design
– Skills settings
– Global balancing
– Global balancing
level design
– Macro design
– Micro design
– Challenge balancing
– Micro design
– Challenge balancing